head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Tighter, sadder sequel that perfects the slow-motion noir gunfight.

Execution · Practiced Mastery
An over-the-top horde shooter throwing hundreds of charging enemies at you.
Max Payne 2: The Fall of Max Payne leans Execution (Practiced Mastery); Serious Sam: The Second Encounter leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Max Payne 2: The Fall of Max Payne
refined bullet-time gunplay and physics kills
Serious Sam: The Second Encounter
Circle-strafing huge horde waves tests stamina and aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Max Payne 2: The Fall of Max Payne
fully scripted opposition
Serious Sam: The Second Encounter
Enemies charge in fixed patterns
Serious Sam: The Second Encounter leans a little harder on variance, though the gap is small.
Max Payne 2: The Fall of Max Payne
deterministic encounters
Serious Sam: The Second Encounter
Wave compositions memorised after one run
Serious Sam: The Second Encounter leans a little harder on optimization, though the gap is small.
Max Payne 2: The Fall of Max Payne
bullet-time meter management and routing
Serious Sam: The Second Encounter
Prioritising targets and managing arenas is solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.