head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Brutal São Paulo shooter pairing cinematic weight with punishing gunplay.

Execution · Practiced Mastery
Sprawling action horror with four campaigns and a surprisingly deep combat system.
Max Payne 3 leans Execution (Practiced Mastery); Resident Evil 6 leans Execution (Practiced Mastery).
Max Payne 3 leans a little harder on execution, though the gap is small.
Max Payne 3
last-man-standing saves demand precise shootdodging
Resident Evil 6
Deep melee-and-gunplay movement system rewards mechanics
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Max Payne 3
campaign scripted; vestigial multiplayer adds little
Resident Evil 6
Agent Hunt PvP adds a sliver of prediction
Resident Evil 6 leans a little harder on variance, though the gap is small.
Max Payne 3
set pieces fixed after first encounter
Resident Evil 6
Set-piece campaigns are fixed after first sight
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Max Payne 3
cover routing and painkiller management
Resident Evil 6
Skill builds and Mercenaries combos are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.