head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Brutal São Paulo shooter pairing cinematic weight with punishing gunplay.

Execution · Practiced Mastery
A Star Wars action shooter famed for its skill-heavy lightsaber combat.
Max Payne 3 leans Execution (Practiced Mastery); Star Wars Jedi Knight II: Jedi Outcast leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Max Payne 3
last-man-standing saves demand precise shootdodging
Star Wars Jedi Knight II: Jedi Outcast
Saber stances and timing carry every duel
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Max Payne 3
campaign scripted; vestigial multiplayer adds little
Star Wars Jedi Knight II: Jedi Outcast
Bosses are pattern-based; only MP duels involve humans
Star Wars Jedi Knight II: Jedi Outcast leans a little harder on variance, though the gap is small.
Max Payne 3
set pieces fixed after first encounter
Star Wars Jedi Knight II: Jedi Outcast
Enemy placements fixed after first encounter
Star Wars Jedi Knight II: Jedi Outcast leans a little harder on optimization, though the gap is small.
Max Payne 3
cover routing and painkiller management
Star Wars Jedi Knight II: Jedi Outcast
Force builds and saber-system mastery are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.