head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Brutal São Paulo shooter pairing cinematic weight with punishing gunplay.

Execution · Practiced Mastery
A classic arcade Star Wars flight shooter where gold medals demand clean, fast, memorized runs.
Max Payne 3 leans Execution (Practiced Mastery); Star Wars: Rogue Squadron leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Max Payne 3
last-man-standing saves demand precise shootdodging
Star Wars: Rogue Squadron
Tight flying and precise blaster aim drive medal runs.
Max Payne 3 leans a little harder on reads, though the gap is small.
Max Payne 3
campaign scripted; vestigial multiplayer adds little
Star Wars: Rogue Squadron
TIE fighters follow fixed flight scripts.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Max Payne 3
set pieces fixed after first encounter
Star Wars: Rogue Squadron
Missions are entirely fixed and rememberable.
Star Wars: Rogue Squadron leans a little harder on optimization, though the gap is small.
Max Payne 3
cover routing and painkiller management
Star Wars: Rogue Squadron
Gold-medal criteria reward optimized routes and target priorities.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.