head to head

MDK cover artvsMr. Nutz cover art

MDKvsMr. Nutz

MDK leans Execution (Practiced Mastery); Mr. Nutz leans Execution (Pure Mechanics).

EXECUTION6 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10
MDKMr. Nutz

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 0

MDK leans harder on variance: Levels are authored with nothing random

Optimization4 vs 3

MDK leans harder on optimization: Learning arena gimmicks and item use solves each level

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

MDK

full breakdown

Mr. Nutz