head to head
MechWarrior 2: 31st Century CombatvsSuperHot
MechWarrior 2: 31st Century Combat leans Optimization (Practiced Mastery); SuperHot leans Optimization (Practiced Mastery).
MechWarrior 2: 31st Century CombatSuperHot
Axis by axis
Execution6 vs 5
MechWarrior 2: 31st Century Combat leans harder on execution: Torso-twisting, heat-conscious gunnery tests the hands
Reads1 vs 0
MechWarrior 2: 31st Century Combat leans harder on reads: Scripted clan AI, no player modeling
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

