head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Competitive PvP
A military shooter testing aim with moderate prediction of human opponents online.

Execution · Competitive PvP
A soccer game testing on-pitch execution and outplaying opponents.
Medal of Honor: Warfighter leans Execution (Competitive PvP); This is Football leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Medal of Honor: Warfighter
Gunfights reward aim in both campaign and multiplayer
This is Football
Passing, shooting, and movement timing drive matches
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Medal of Honor: Warfighter
Human opponents in multiplayer demand positional prediction
This is Football
Human opponents you outmaneuver; AI is scripted
This is Football leans a little harder on variance, though the gap is small.
Medal of Honor: Warfighter
Spawns and engagements add modest unpredictability
This is Football
Some ball-physics and AI randomness
This is Football leans a little harder on optimization, though the gap is small.
Medal of Honor: Warfighter
Class loadouts and map knowledge form a thin layer
This is Football
Tactics, formations, and squad management matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.