head to head

Medieval II: Total War cover artvsOgre Battle 64 cover art

Medieval II: Total WarvsOgre Battle 64

Medieval II: Total War leans Optimization (Pure Optimization); Ogre Battle 64 leans Optimization (Pure Optimization).

EXECUTION2 /10READS1 /10VARIANCE3 /10OPTIMIZATION9 /10
Medieval II: Total WarOgre Battle 64

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads1 vs 0

Medieval II: Total War leans harder on reads: campaign AI is exploitable and mappable

Variance3 vs 4

Ogre Battle 64 leans harder on variance: Unit encounter randomness and morale swings add moderate variance

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Medieval II: Total War

full breakdown

Ogre Battle 64