head to head

Medieval II: Total War cover artvsUrtuk: The Desolation cover art

Medieval II: Total WarvsUrtuk: The Desolation

Medieval II: Total War leans Optimization (Pure Optimization); Urtuk: The Desolation leans Optimization (Pure Optimization).

EXECUTION2 /10READS1 /10VARIANCE3 /10OPTIMIZATION9 /10
Medieval II: Total WarUrtuk: The Desolation

Axis by axis

Execution2 vs 1

Medieval II: Total War leans harder on execution: real-time battle micro is modest

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 4

Urtuk: The Desolation leans harder on variance: Battlefield generation and crit rolls add randomness

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Medieval II: Total War

full breakdown

Urtuk: The Desolation