head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Gothic action platformer starring a one-eyed undead knight reclaiming his honor.

Execution · Practiced Mastery
Sequel that trims the open world and doubles down on stylish assassin duels.
MediEvil leans Execution (Practiced Mastery); No More Heroes 2: Desperate Struggle leans Execution (Practiced Mastery).
No More Heroes 2: Desperate Struggle leans a little harder on execution, though the gap is small.
MediEvil
stiff swordplay and platforming timing
No More Heroes 2: Desperate Struggle
Faster boss duels with dodge timing
No More Heroes 2: Desperate Struggle leans a little harder on reads, though the gap is small.
MediEvil
skeletons follow fixed patterns
No More Heroes 2: Desperate Struggle
Scripted assassin patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
MediEvil
deterministic levels and secrets
No More Heroes 2: Desperate Struggle
Fixed fights, retro minigames
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
MediEvil
chalice hunting and weapon progression routing
No More Heroes 2: Desperate Struggle
Pattern study and ability upgrades
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.