head to head
MediEvilvsNo More Heroes III
MediEvil leans Execution (Practiced Mastery); No More Heroes III leans Execution (Practiced Mastery).
MediEvilNo More Heroes III
Axis by axis
Execution5 vs 6
No More Heroes III leans harder on execution: Beam katana timing, dodges and slash finishers carry combat
Reads0 vs 1
No More Heroes III leans harder on reads: Bosses are scripted spectacles, never adaptive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

