head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Deck-folder optimisation executed through real-time grid dodging.

Optimization · Practiced Mastery
Breakout Monster Hunter where learning each beast's moveset turns terror into routine.
Mega Man Battle Network 3 Blue leans Optimization (Practiced Mastery); Monster Hunter: World leans Optimization (Practiced Mastery).
Monster Hunter: World leans a little harder on execution, though the gap is small.
Mega Man Battle Network 3 Blue
Grid dodging and chip timing in real time demand reflexes
Monster Hunter: World
Deliberate weapon timing against huge movesets
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mega Man Battle Network 3 Blue
Viruses and bosses follow learnable patterns; link battles are rare
Monster Hunter: World
Monsters are learnable scripts, never adaptive
Mega Man Battle Network 3 Blue leans a little harder on variance, though the gap is small.
Mega Man Battle Network 3 Blue
Random chip draws shape each battle's options
Monster Hunter: World
Decoration drops are notorious RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Mega Man Battle Network 3 Blue
Folder construction and style builds dominate outcomes
Monster Hunter: World
Knowing the monster and building counters is the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.