head to head
Mega Man Battle Network 3 BluevsTom Clancy's Splinter Cell: Double Agent
Mega Man Battle Network 3 Blue leans Optimization (Practiced Mastery); Tom Clancy's Splinter Cell: Double Agent leans Optimization (Practiced Mastery).
Mega Man Battle Network 3 BlueTom Clancy's Splinter Cell: Double Agent
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 2
Tom Clancy's Splinter Cell: Double Agent leans harder on reads: Trust meter pressure is scripted, not adaptive.
Variance4 vs 3
Mega Man Battle Network 3 Blue leans harder on variance: Random chip draws shape each battle's options
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

