head to head
Mega Man Star Force 2: Zerker x SaurianvsMiddle-earth: Shadow of War
Mega Man Star Force 2: Zerker x Saurian leans Optimization (Practiced Mastery); Middle-earth: Shadow of War leans Optimization (Practiced Mastery).
Mega Man Star Force 2: Zerker x SaurianMiddle-earth: Shadow of War
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads2 vs 1
Mega Man Star Force 2: Zerker x Saurian leans harder on reads: Enemies follow scripted patterns, no adaptation
Variance5 vs 4
Mega Man Star Force 2: Zerker x Saurian leans harder on variance: Card draws from the battle deck add randomness
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

