head to head
Mega Man Star Force 3: Red JokervsS.T.A.L.K.E.R.: Shadow of Chernobyl
Mega Man Star Force 3: Red Joker leans Optimization (Practiced Mastery); S.T.A.L.K.E.R.: Shadow of Chernobyl leans Optimization (Practiced Mastery).
Mega Man Star Force 3: Red JokerS.T.A.L.K.E.R.: Shadow of Chernobyl
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance4 vs 5
S.T.A.L.K.E.R.: Shadow of Chernobyl leans harder on variance: Anomalies, mutant spawns, and artifact RNG hide information
Optimization7 vs 6
Mega Man Star Force 3: Red Joker leans harder on optimization: Folder building and form management is the deep layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

