head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Demanding platform execution plus a solvable boss-weakness ordering puzzle.

Execution · Practiced Mastery
Routing and executing perfect scoring runs through scripted shooting arenas.
Mega Man leans Execution (Practiced Mastery); The Club leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Mega Man
Pixel-precise jumps and shots against brutal fixed stages
The Club
Chaining kills without dropping combo demands fast precise aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mega Man
Robot Masters cycle rigid scripted patterns
The Club
Enemy spawns are scripted and memorisable
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Mega Man
Nothing changes between attempts
The Club
Nothing random once spawn layouts are learned
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Mega Man
Boss-order weakness routing is a known solvable layer
The Club
Score routes through each arena are the real puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.