head to head
Merge & BladevsXenoblade Chronicles 2
Merge & Blade leans Optimization (Pure Optimization); Xenoblade Chronicles 2 leans Optimization (Pure Optimization).
Merge & BladeXenoblade Chronicles 2
Axis by axis
Execution2 vs 3
Xenoblade Chronicles 2 leans harder on execution: Auto-attack with art-timing inputs
Reads1 vs 1
Even - both lean on reads about the same.
Variance5 vs 4
Merge & Blade leans harder on variance: Unit draws from merging inject roguelike randomness
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

