head to head
Metal Gear: Ghost BabelvsSplinter Cell: Chaos Theory
Metal Gear: Ghost Babel leans Optimization (Pure Optimization); Splinter Cell: Chaos Theory leans Optimization (Pure Optimization).
Metal Gear: Ghost BabelSplinter Cell: Chaos Theory
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
Splinter Cell: Chaos Theory leans harder on variance: Conversation triggers and item locations hold some first-run uncertainty
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

