head to head

Metal Gear Rising: Revengeance cover artvsTouhou Luna Nights cover art

Metal Gear Rising: RevengeancevsTouhou Luna Nights

Metal Gear Rising: Revengeance leans Execution (Practiced Mastery); Touhou Luna Nights leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE1 /10OPTIMIZATION6 /10
Metal Gear Rising: RevengeanceTouhou Luna Nights

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads0 vs 1

Touhou Luna Nights leans harder on reads: Boss patterns are fully scripted danmaku

Variance1 vs 1

Even - both lean on variance about the same.

Optimization6 vs 5

Metal Gear Rising: Revengeance leans harder on optimization: learning movesets and upgrade priorities

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Metal Gear Rising: Revengeance

full breakdown

Touhou Luna Nights