head to head

Metal Gear Rising: Revengeance cover artvsWuchang: Fallen Feathers cover art

Metal Gear Rising: RevengeancevsWuchang: Fallen Feathers

Metal Gear Rising: Revengeance leans Execution (Practiced Mastery); Wuchang: Fallen Feathers leans Execution (Practiced Mastery).

EXECUTION8 /10READS0 /10VARIANCE1 /10OPTIMIZATION6 /10
Metal Gear Rising: RevengeanceWuchang: Fallen Feathers

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads0 vs 1

Wuchang: Fallen Feathers leans harder on reads: Bosses are hard but fully scripted

Variance1 vs 1

Even - both lean on variance about the same.

Optimization6 vs 7

Wuchang: Fallen Feathers leans harder on optimization: Builds, skill trees, and moveset study converge to wins

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Metal Gear Rising: Revengeance

full breakdown

Wuchang: Fallen Feathers