head to head
Metal Gear Solid 2: SubstancevsTom Clancy's Splinter Cell: Conviction
Metal Gear Solid 2: Substance leans Optimization (Practiced Mastery); Tom Clancy's Splinter Cell: Conviction leans Execution (Practiced Mastery).
Metal Gear Solid 2: SubstanceTom Clancy's Splinter Cell: Conviction
Axis by axis
Execution4 vs 6
Tom Clancy's Splinter Cell: Conviction leans harder on execution: Mark-and-execute flow rewards quick, accurate play
Reads0 vs 1
Tom Clancy's Splinter Cell: Conviction leans harder on reads: Enemies search via scripted last-known-position logic
Variance1 vs 2
Tom Clancy's Splinter Cell: Conviction leans harder on variance: Mild uncertainty in enemy search behavior
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

