head to head
Metal Gear Solid Delta: Snake EatervsTom Clancy's Splinter Cell: Conviction
Metal Gear Solid Delta: Snake Eater leans Optimization (Pure Optimization); Tom Clancy's Splinter Cell: Conviction leans Execution (Practiced Mastery).
Metal Gear Solid Delta: Snake EaterTom Clancy's Splinter Cell: Conviction
Axis by axis
Execution5 vs 6
Tom Clancy's Splinter Cell: Conviction leans harder on execution: Mark-and-execute flow rewards quick, accurate play
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 6
Metal Gear Solid Delta: Snake Eater leans harder on optimization: Camo, routing, food and boss knowledge solve every encounter
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

