head to head

Metal Gear Solid: Portable Ops cover artvsRome: Total War cover art

Metal Gear Solid: Portable OpsvsRome: Total War

Metal Gear Solid: Portable Ops leans Optimization (Pure Optimization); Rome: Total War leans Optimization (Pure Optimization).

EXECUTION5 /10READS1 /10VARIANCE3 /10OPTIMIZATION8 /10
Metal Gear Solid: Portable OpsRome: Total War

Axis by axis

Execution5 vs 3

Metal Gear Solid: Portable Ops leans harder on execution: PSP stealth and shooting with workable but demanding controls.

Reads1 vs 2

Rome: Total War leans harder on reads: Optional multiplayer battles; campaign AI is mappable

Variance3 vs 2

Metal Gear Solid: Portable Ops leans harder on variance: Soldier recruitment and patrol layouts add some unknowns.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Metal Gear Solid: Portable Ops

full breakdown

Rome: Total War