head to head
Metal Gear Solid: Portable OpsvsSuperHot
Metal Gear Solid: Portable Ops leans Optimization (Pure Optimization); SuperHot leans Optimization (Practiced Mastery).
Metal Gear Solid: Portable OpsSuperHot
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 0
Metal Gear Solid: Portable Ops leans harder on reads: Guards run fixed patrol scripts.
Variance3 vs 2
Metal Gear Solid: Portable Ops leans harder on variance: Soldier recruitment and patrol layouts add some unknowns.
Optimization8 vs 7
Metal Gear Solid: Portable Ops leans harder on optimization: Squad recruitment and mission routing are solvable systems.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

