head to head
Metal Gear Solid V: The Phantom PainvsSlitterhead
Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery); Slitterhead leans Execution (Practiced Mastery).
Metal Gear Solid V: The Phantom PainSlitterhead
Axis by axis
Execution5 vs 6
Slitterhead leans harder on execution: Timing blood-combat attacks and dodges demands precision
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 6
Metal Gear Solid V: The Phantom Pain leans harder on optimization: Mother Base, loadouts, fulton economy deeply solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

