head to head
Metal Gear Solid V: The Phantom PainvsStar Control 3
Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery); Star Control 3 leans Optimization (Practiced Mastery).
Metal Gear Solid V: The Phantom PainStar Control 3
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads2 vs 3
Star Control 3 leans harder on reads: AI captains use fixed tactics; some PvP melee allows prediction
Variance3 vs 4
Star Control 3 leans harder on variance: Exploration and resource discovery are scripted-but-unknown
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

