head to head
Metal Gear Solid V: The Phantom PainvsTom Clancy's Rainbow Six 3
Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery); Tom Clancy's Rainbow Six 3 leans Optimization (Practiced Mastery).
Metal Gear Solid V: The Phantom PainTom Clancy's Rainbow Six 3
Axis by axis
Execution5 vs 6
Tom Clancy's Rainbow Six 3 leans harder on execution: One-shot lethality makes aim and corner discipline vital
Reads2 vs 3
Tom Clancy's Rainbow Six 3 leans harder on reads: Console multiplayer adds some human prediction
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

