head to head
Metal GearvsSuperHot
Metal Gear leans Optimization (Pure Optimization); SuperHot leans Optimization (Practiced Mastery).
Metal GearSuperHot
Axis by axis
Execution4 vs 5
SuperHot leans harder on execution: Time-stops-when-you-stop removes most twitch pressure
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Metal Gear leans harder on variance: traps and item locations unknown first time
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

