head to head
Metal: HellsingervsTheatrhythm Final Fantasy: Curtain Call
Metal: Hellsinger leans Execution (Pure Mechanics); Theatrhythm Final Fantasy: Curtain Call leans Execution (Practiced Mastery).
Metal: HellsingerTheatrhythm Final Fantasy: Curtain Call
Axis by axis
Execution8 vs 7
Metal: Hellsinger leans harder on execution: shooting on the beat is the entire skill test
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

