head to head
Metal Slug 3vsRaiden IV OverKill
Metal Slug 3 leans Execution (Pure Mechanics); Raiden IV OverKill leans Execution (Pure Mechanics).
Metal Slug 3Raiden IV OverKill
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Raiden IV OverKill leans harder on variance: Some spawn and item randomness, mostly mappable
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

