head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
An oriental-fantasy grind MMORPG where upgrade luck and farming efficiency define progress.

Optimization · Pure Optimization
A 4X space strategy game centered on modular ship design and empire optimization.
Metin2 leans Optimization (Pure Optimization); StarDrive leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Metin2
Hack-and-slash grinding with simple inputs.
StarDrive
Real-time combat micro matters but never twitch-defines
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Metin2
Kingdom wars add light player-versus-player conflict.
StarDrive
AI empires follow fixed strategies, not adaptation
Metin2 leans a little harder on variance, though the gap is small.
Metin2
Upgrade chance rolls dominate gear progression.
StarDrive
Galaxy layout scripted-but-unknown until explored
StarDrive leans a little harder on optimization, though the gap is small.
Metin2
Farming spots, alchemy, and stat builds are solvable grind.
StarDrive
Ship design, economy and expansion are the solvable 4X core
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.