head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Tense, linear Metroid hunted through a station by a clone of yourself.

Execution · Practiced Mastery
An open-world revenge tale where a new shapeshifter hunts Alex Mercer through plague-zoned New York.
Metroid Fusion leans Execution (Practiced Mastery); Prototype 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Metroid Fusion
demanding bosses for a 2D Metroid
Prototype 2
Power-swapping combat and traversal demand decent dexterity
Prototype 2 leans a little harder on reads, though the gap is small.
Metroid Fusion
SA-X stalking runs on fixed scripts
Prototype 2
Blackwatch and infected never adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Metroid Fusion
first-encounter dread fades once mapped
Prototype 2
Sandbox encounters carry slight randomness
Metroid Fusion leans a little harder on optimization, though the gap is small.
Metroid Fusion
guided structure still rewards route and pattern knowledge
Prototype 2
Mutation upgrades and target-hunting routes reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.