head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A linear, cinematic Metroid mixing third-person action with first-person aiming.

Execution · Practiced Mastery
Helicopter handling plus careful fuel-and-ammo routing across fixed missions.
Metroid: Other M leans Execution (Practiced Mastery); Urban Strike: The Sequel to Jungle Strike leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Metroid: Other M
Dodge-timing and pointer-switch finishers
Urban Strike: The Sequel to Jungle Strike
Helicopter handling under fire while lining up shots
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Metroid: Other M
Bosses run scripted patterns
Urban Strike: The Sequel to Jungle Strike
Enemy turrets and units are placed and scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Metroid: Other M
Linear, deterministic encounters
Urban Strike: The Sequel to Jungle Strike
Missions are fixed; fuel spots never move
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Metroid: Other M
Learning boss movesets and item routes
Urban Strike: The Sequel to Jungle Strike
Fuel, ammo and objective routing is the strategic layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.