head to head
Metroid Prime 4: BeyondvsMetroid: Zero Mission
Metroid Prime 4: Beyond leans Execution (Practiced Mastery); Metroid: Zero Mission leans Execution (Practiced Mastery).
Metroid Prime 4: BeyondMetroid: Zero Mission
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Metroid Prime 4: Beyond leans harder on reads: enemies scripted, no genuine adaptation
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 6
Metroid: Zero Mission leans harder on optimization: sequence breaks and route optimization are celebrated
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

