head to head
Metroid: Zero Mission asks more than Red Dead Redemption 2, and the gap is optimization.

Execution · Practiced Mastery
Remake of the original Metroid with modern movement and a stealth epilogue.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.
Metroid: Zero Mission leans Execution (Practiced Mastery); Red Dead Redemption 2 leans Execution (Practiced Mastery).
Metroid: Zero Mission leans a little harder on execution, though the gap is small.
Metroid: Zero Mission
polished 2D movement plus a stealth finale
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
Metroid: Zero Mission
enemies and pirates are scripted
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Metroid: Zero Mission
hidden passages unknown only once
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Metroid: Zero Mission leans clearly harder on optimization.
Metroid: Zero Mission
sequence breaks and route optimization are celebrated
Red Dead Redemption 2
Loadouts and routes solvable but loose.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.