head to head
Metroid: Zero MissionvsSonic Adventure 2: Battle
Metroid: Zero Mission leans Execution (Practiced Mastery); Sonic Adventure 2: Battle leans Execution (Practiced Mastery).
Metroid: Zero MissionSonic Adventure 2: Battle
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Sonic Adventure 2: Battle leans harder on reads: Two-player battles exist but stay shallow and scripted
Variance2 vs 1
Metroid: Zero Mission leans harder on variance: hidden passages unknown only once
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

