head to head
Metroid: Zero MissionvsStealth Inc 2: A Game of Clones
Metroid: Zero Mission leans Execution (Practiced Mastery); Stealth Inc 2: A Game of Clones leans Optimization (Practiced Mastery).
Metroid: Zero MissionStealth Inc 2: A Game of Clones
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Metroid: Zero Mission leans harder on variance: hidden passages unknown only once
Optimization6 vs 7
Stealth Inc 2: A Game of Clones leans harder on optimization: Each room is a solvable sequence to discover then execute
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

