head to head
Metroid: Zero MissionvsSuper Time Force
Metroid: Zero Mission leans Execution (Practiced Mastery); Super Time Force leans Optimization (Practiced Mastery).
Metroid: Zero MissionSuper Time Force
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Metroid: Zero Mission leans harder on variance: hidden passages unknown only once
Optimization6 vs 7
Super Time Force leans harder on optimization: Layering rewound selves into optimal routes is the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

