head to head

Metroid cover artvsSteamWorld Dig cover art

MetroidvsSteamWorld Dig

Metroid leans Optimization (Practiced Mastery); SteamWorld Dig leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE3 /10OPTIMIZATION6 /10
MetroidSteamWorld Dig

Axis by axis

Execution5 vs 4

Metroid leans harder on execution: stiff NES jumps and tough enemy contact

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 4

SteamWorld Dig leans harder on variance: Randomised mine layouts hide ore and hazards each run

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Metroid

full breakdown

SteamWorld Dig