head to head
Middle-earth: Shadow of MordorvsMoonstone: A Hard Days Knight
Middle-earth: Shadow of Mordor leans Optimization (Practiced Mastery); Moonstone: A Hard Days Knight leans Execution (Twitch Chaos).
Middle-earth: Shadow of MordorMoonstone: A Hard Days Knight
Axis by axis
Execution5 vs 6
Moonstone: A Hard Days Knight leans harder on execution: Real-time duels hinge on strike timing and spacing
Reads1 vs 2
Moonstone: A Hard Days Knight leans harder on reads: Human knights in multiplayer bait swings, a real but small layer
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 4
Middle-earth: Shadow of Mordor leans harder on optimization: Intel gathering and exploiting known weaknesses solves fights
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

