head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
Open-world action game where procedurally generated orc captains remember your encounters.

Optimization · Practiced Mastery
A football career sim balancing on-pitch aiming with off-pitch life management.
Middle-earth: Shadow of Mordor leans Optimization (Practiced Mastery); New Star Soccer 5 leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Middle-earth: Shadow of Mordor
Counter-timing combat and stealth execution
New Star Soccer 5
Aiming shots and passes needs some precision
New Star Soccer 5 leans a little harder on reads, though the gap is small.
Middle-earth: Shadow of Mordor
Nemesis orcs remember you but remain mappable scripts
New Star Soccer 5
AI opponents don't adapt to model your play
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Middle-earth: Shadow of Mordor
Procedural captains with hidden strengths and weaknesses
New Star Soccer 5
Match outcomes and life events have randomness
New Star Soccer 5 leans a little harder on optimization, though the gap is small.
Middle-earth: Shadow of Mordor
Intel gathering and exploiting known weaknesses solves fights
New Star Soccer 5
Managing skills, relationships and career choices is the core
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.