head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Open-world action game where procedurally generated orc captains remember your encounters.

Execution · Practiced Mastery
A pioneering military simulation where careful planning matters because a single bullet ends you.
Middle-earth: Shadow of Mordor leans Optimization (Practiced Mastery); Operation Flashpoint: Cold War Crisis leans Execution (Practiced Mastery).
Operation Flashpoint: Cold War Crisis leans a little harder on execution, though the gap is small.
Middle-earth: Shadow of Mordor
Counter-timing combat and stealth execution
Operation Flashpoint: Cold War Crisis
One bullet kills, marksmanship and movement decide
Operation Flashpoint: Cold War Crisis leans a little harder on reads, though the gap is small.
Middle-earth: Shadow of Mordor
Nemesis orcs remember you but remain mappable scripts
Operation Flashpoint: Cold War Crisis
Mostly scripted campaign, some multiplayer mind games
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Middle-earth: Shadow of Mordor
Procedural captains with hidden strengths and weaknesses
Operation Flashpoint: Cold War Crisis
Vast terrain hides enemies, contact is unpredictable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Middle-earth: Shadow of Mordor
Intel gathering and exploiting known weaknesses solves fights
Operation Flashpoint: Cold War Crisis
Approach planning and squad orders reward doctrine
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.