head to head

Middle-earth: Shadow of Mordor cover artvsS.T.A.L.K.E.R.: Call of Pripyat cover art

Middle-earth: Shadow of MordorvsS.T.A.L.K.E.R.: Call of Pripyat

Middle-earth: Shadow of Mordor leans Optimization (Practiced Mastery); S.T.A.L.K.E.R.: Call of Pripyat leans Optimization (Practiced Mastery).

EXECUTION5 /10READS1 /10VARIANCE4 /10OPTIMIZATION6 /10
Middle-earth: Shadow of MordorS.T.A.L.K.E.R.: Call of Pripyat

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance4 vs 5

S.T.A.L.K.E.R.: Call of Pripyat leans harder on variance: Emissions, artifact spawns, and mutant encounters are random

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Middle-earth: Shadow of Mordor

full breakdown

S.T.A.L.K.E.R.: Call of Pripyat