head to head
Middle-earth: Shadow of WarvsStar Citizen
Middle-earth: Shadow of War leans Optimization (Practiced Mastery); Star Citizen leans Optimization (Practiced Mastery).
Middle-earth: Shadow of WarStar Citizen
Axis by axis
Execution5 vs 6
Star Citizen leans harder on execution: Demanding flight and FPS inputs
Reads1 vs 3
Star Citizen leans harder on reads: PvP encounters reward reading pilots
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 8
Star Citizen leans harder on optimization: Ship loadouts, cargo routes, career grind
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

