head to head
Might & Magic: Heroes VIvsPit People
Might & Magic: Heroes VI leans Optimization (Pure Optimization); Pit People leans Optimization (Pure Optimization).
Might & Magic: Heroes VIPit People
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads3 vs 2
Might & Magic: Heroes VI leans harder on reads: predicting human opponent strategy in PvP
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 7
Might & Magic: Heroes VI leans harder on optimization: army building and economy near-solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

