head to head
Might & Magic: Heroes VIvsStar Wars: Galaxy of Heroes
Might & Magic: Heroes VI leans Optimization (Pure Optimization); Star Wars: Galaxy of Heroes leans Optimization (Pure Optimization).
Might & Magic: Heroes VIStar Wars: Galaxy of Heroes
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads3 vs 2
Might & Magic: Heroes VI leans harder on reads: predicting human opponent strategy in PvP
Variance4 vs 5
Star Wars: Galaxy of Heroes leans harder on variance: Gacha pulls, turn meter and proc RNG sway battles
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

