head to head
MiitopiavsMurdered: Soul Suspect
Miitopia leans Optimization (Systems & Chaos); Murdered: Soul Suspect leans Optimization (Systems & Chaos).
MiitopiaMurdered: Soul Suspect
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Miitopia leans harder on variance: Party members act autonomously with random personality quirks
Optimization5 vs 4
Miitopia leans harder on optimization: Class, food, and relationship management is the real lever
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

