head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
NES boxing game built entirely on memorizing opponent tells and executing split-second counters.

Execution · Practiced Mastery
Memorising scripted boxer patterns and executing split-second counters.
Mike Tyson's Punch-Out!! leans Execution (Practiced Mastery); Super Punch-Out!! leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Mike Tyson's Punch-Out!!
Frame-tight dodges and counters, brutal at Tyson
Super Punch-Out!!
Frame-tight dodges and counters decide every bout
Super Punch-Out!! leans a little harder on reads, though the gap is small.
Mike Tyson's Punch-Out!!
Every boxer follows fixed tells and patterns
Super Punch-Out!!
Opponents are scripted pattern puzzles, not adapting minds
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Mike Tyson's Punch-Out!!
Almost fully deterministic once patterns are known
Super Punch-Out!!
Patterns are fixed once learned - nothing random
Mike Tyson's Punch-Out!! leans a little harder on optimization, though the gap is small.
Mike Tyson's Punch-Out!!
Memorizing each opponent's pattern is half the game
Super Punch-Out!!
Memorising each boxer's tells and optimal counters is the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.