head to head
MindustryvsWorld of Goo
Mindustry leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).
MindustryWorld of Goo
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 0
Mindustry leans harder on reads: scripted enemy waves
Variance2 vs 1
Mindustry leans harder on variance: map layout variation
Optimization10 vs 8
Mindustry leans harder on optimization: factory belts and logistics chains
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

