head to head

Mindustry cover artvsWorld of Goo cover art

MindustryvsWorld of Goo

Mindustry leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).

EXECUTION3 /10READS1 /10VARIANCE2 /10OPTIMIZATION10 /10
MindustryWorld of Goo

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads1 vs 0

Mindustry leans harder on reads: scripted enemy waves

Variance2 vs 1

Mindustry leans harder on variance: map layout variation

Optimization10 vs 8

Mindustry leans harder on optimization: factory belts and logistics chains

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Mindustry

full breakdown

World of Goo