head to head
Minecraft: Java EditionvsX3: Terran Conflict
Minecraft: Java Edition leans Optimization (Pure Optimization); X3: Terran Conflict leans Optimization (Pure Optimization).
Minecraft: Java EditionX3: Terran Conflict
Axis by axis
Execution2 vs 3
X3: Terran Conflict leans harder on execution: Manual dogfighting exists but automation replaces it.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Minecraft: Java Edition leans harder on variance: world gen and mob spawns randomized
Optimization8 vs 10
X3: Terran Conflict leans harder on optimization: Trade-empire and factory-complex math is the entire game.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

