head to head

Minecraft: Java Edition cover artvsX3: Terran Conflict cover art

Minecraft: Java EditionvsX3: Terran Conflict

Minecraft: Java Edition leans Optimization (Pure Optimization); X3: Terran Conflict leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE3 /10OPTIMIZATION8 /10
Minecraft: Java EditionX3: Terran Conflict

Axis by axis

Execution2 vs 3

X3: Terran Conflict leans harder on execution: Manual dogfighting exists but automation replaces it.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Minecraft: Java Edition leans harder on variance: world gen and mob spawns randomized

Optimization8 vs 10

X3: Terran Conflict leans harder on optimization: Trade-empire and factory-complex math is the entire game.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Minecraft: Java Edition

full breakdown

X3: Terran Conflict